![]() ![]() Stages have two main components: places and cameras. ![]() ![]() Generic stages are located in packages\core\data\designerresources.rim while custom stages are in modules\campaign_base\data\designercutscenes.erf. They are necessary components of any scene, as they determine where characters are located and what cameras are available for use. Stages (.stg) are referenced by cinematics and exert a lot of influence over what a scene looks like. ![]() I hate this part.) Whereas the conversation file dictates what’s said and when, cinematics dictate how it looks when it’s being said.Īnd, obnoxiously, they also dictate what’s said and when (lol). Cinematics and staging are my absolute favorite parts of conversation modding.
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